V I D E O G A M E S

FPS

Different images of recent FPS

 

 

 

²

 

The other part of videogames is FPS. FPS, First Person Shooter is the second most important category of videogames after RPG.

FPS is a genre of video games which is characterized by an on-screen view that simulates the in-game character's point of view and a focus on the use of handheld ranged weapons.

The modern FPS genre emerged at the point when home computers became sufficiently powerful to draw basic 3D graphics in real time.

There are a lot of FPS games today, especially on Internet: Halo, Counter Strike, Duke Nukem 3D...

The extent to which FPSs attempt to model themselves on reality varies dramatically. Settings may vary from accurate recreations of historical periods such as World War II to fantastic sci-fi depictions of the distant future . Damage to the player and enemies may be modelled fairly realistically, with the possibility of dying by a single shot and wounds to different body parts having a visible effect on the gameplay; or characters may be able to shrug off bullets or survive after falling large distances.

The type of weaponry found in an FPS, and the realism of guns' accuracy and power, is usually appropriate to that game's setting. Frequently, the most recently-found gun will be the most powerful and most used, and players will retain every weapon they have discovered, ending the game carrying an unrealistically massive arsenal of guns and ammunition. However, developers have also attempted to improve the realism - and sometimes the balance and strategy - of their games by placing a limit on the number of weapons players may carry.

The level of emphasis on plot varies. Some developers choose to give players as little information as possible and thrust them straight into combat, while others craft elaborate backstories and settings for their games. Storytelling techniques also differ; the plot may be revealed through interaction with other characters (sometimes incorporating dialogue choices more typical of an adventure game or RPG), mission briefings before levels, or cut-scenes.

Many first-person shooters are designed primarily as multiplayer games, and the single-player component (if any) consists entirely of play against bots. The TimeSplitters series began as a split screen multiplayer-focused game, although its single-player modes have since become more elaborate.
The MMOFPS combines first-person shooter gameplay with a large number of simultaneous players over the Internet.

This is the cover of DOOM, the first FPS created.